Mwo mechlab. The new Mechlab, strongly driven by community feedback, is intended to provide a more consistent and better organized method for building and customizing your favorite 'Mechs. Mwo mechlab

 
 The new Mechlab, strongly driven by community feedback, is intended to provide a more consistent and better organized method for building and customizing your favorite 'MechsMwo mechlab 9

Understanding this and playing with this in mind will help you. the right torso has 3 ballistic points, the arms have 3 energy points each, etc. Yet Another Clan Mech adds a collection of Clan mechs to YetAnotherMechlab. For those that played EVE Online, think EFT or Pyfa for MWO. Mechlab Started by TheRulesLawyer, Nov 01 2011 01:26 PM «. Ad a dedicated Medium pilot with mainly Cents and Hunchbacks I am loving this !The mechlab could use a 'smart' toggle button. 0 MWO Tactics Maps Jarl's List Sound Mod List Skill Tree Planner 2. I can still poke around in the mechlab, make more changes, look at different sections of my mech, but the Save button still won't take me out of mech. And would certainly make changing load outs. Matt and Daeron talk about the Plans for MechWarrior Online for 2023!Intro - 00:07 - 00:50Matchmaker - 00:51 - 01:42Mechs - 01:43 - 04:00Maps - 04:01 - 06:25. This is pulled from another mechlab thread. Throughout this week we'll be adding builds to our database for each of the mechs that got significant quirk updates this month - the Nova, Linebacker, Black Knight, Battlemaster, and Blood Asp. In 99% of cases double heatsinks are a straight upgrade. Why All The Hate For MW4's MechLab? Started by Calvin Vakarian, May 13 2012 06:25 AM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 44 replies to this topic #21 Felicitatem Parco. Those tabs need a toggle on them. Just want to know peoples thought. Posted 05 November 2012 - 03:06 PM. I almost wish it was more like the MW4 system where you could swap out weapons but only if they fit the slot for the structure of that mech. It takes away the simple joy of clicking a Mech icon and instantly being presented with a full screen, rotatable, model with custom loadouts and skins. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab, a re-imagination of Reloaded. This means the artists can create and code the UI outside of tools like Maya and 3DSMax or CryEngine then import them into the game when complete. Personal Mechlab Sim Started by Felicitatem Parco, Apr 18 2012 03:02 PM. I only started using merctech yesterday and got confused by this too, but I've been able to refit mechs how I want. I clicked on one of my mechs (which changed the READY flag selection) and then encountered the bug. 4. If this works, that will be amazing. 1 - for MW5 version 1. Shows all modules owned on all mechs. Better mounts and hitboxes. Adds all MWO Mech variants, with all the hardpoints and freedom MWO has -. and havent seen a single iteration of the mechlab that isnt directly tied into a games engine. When you buy a 'Mech it typically will be configured in a default, or "stock", configuration. After logging in the Mechlab loaded up. E. I've been away from this game for a long time, like maybe a less than 10 matches in the past couple years until very recently when I started playing again. Member. Imagine going into the mechlab. YAML salvage: 60% for equipment, 95% for headshot, 75% for legged, 50% for cored, 75% for any other reason. now to your build, I'd suggest you focus on two weapon groups, ideally syncing their engagementrange and/or their firing patterns. Member. Online MWO reference and mechlab. Well, late to the bandwagon, but I'm asked for a refund and uninstalled MWO to give World of Warships a final chance. VERSION 1. The built mech wouldn't be part of the game but a template for whatever you are tweaking in the real mechlab. The test server feedback offered dozens of extremely good suggestions,. These seven mechs all come from the post-Clan Invasion/FedCom Civil War period: the Bushwacker, Osiris, Hellspawn, Thanatos, Uziel, Fafnir, and Roughneck. i really think this needs more attention! surely it cant be that bad for coding as alot of other games have a similar function! obviously the mech youve selected is locked, and cannot be altered until after the match being searched for, but the others should be able to be edited, and. But that taken aside, The Misery will always be a decent mech imo. The top left menu bars are what you need (displayed after you click the small configure button below the mech, under mechlab tab). Managing mechs and equipment when you have a lot of mechs (I have about 90). Why not give an option to choose either UI2. "This guide is packed to the brim with information and will help you understand how to build your mechs in Mechwarrior Online. Let’s get back to the 'Mechs. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Role Warfare. I really wish we had that in the MWO mechlab. MechWarrior Online. Standalone weapon pack that adds most basic Clan weapons (as they appear on MWO) to the game. to many clicks to select a mech 2. This mod intends to fix that. 351. A slot violation means that something (usually armor or structure) is taking up more slots than the mech has. There you can select weapons, equipment, sensors, etc. . Survivor; 40 postsNot sure about the number in mwo mechlab, but as the relationship between the generation and dissipation is the pretty usefull it might be the same just on a different scale (2. Iteming / Skilling = Mechlab Picking a Mech. The mechlab can also be a little wonky at times when refitting. Countdown To Annual Rewards Ending Nov 21St Plus Last Chance Sales! Nov 19, 2023 2:28 AM UTC. Also, Smurphy's mechlab could be a bit off, because in the in-game. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 11. Due to the number of customizations found in BattleTech, MechLab is very robust and has a lot of features that will be covered here. 1. Coop compatible. Posted 18 August 2015 - 07:27 PM. 21%. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP / BATTLEMECHS / ASSAULT MECH BUILDS; 6. MechLab is a game interface which allows players to customize their BattleMech loadouts and visual representations. Nothing else. This thread compiles a public list of Known Issues and Suggestions regarding the Public Test Server build of the new MechLab. Member. Set up variant inheritance for omnimech set of 8 quirks. In it there is a folder named YetAnotherMechlab which has two subfolders (Paks and Resources) and a mod. It still doesn't allow me to compare 'Mech variants side to side. . OmniPods are equipped in the MechLab. Equipment menus in the Mechlab are now collapsable. Things get bugged already when a player's connection has issues to the servers, a build gets bugged and the player has to strip the mech/save/rebuild. It will crash and reset just after I die in a match. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. This weapon allows the Wolverine to cause damage to the enemy at respectable ranges. I still have 20millions and 1000 mc to spend. Since MWO is a live ops game, it’s never really handed over to the player, and we’re responsible for the content displayed. All Mechs have at least one AMS. Member. The sound of plasma rifles charging as you mount them on your hovertank. ULTIMATE GENERAL MECHLAB GUIDE - MECH BUILDS GUIDE - MWO TUTORIAL - Mechwarrior Online 2021. Details about it can be seen on my older post . MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 0. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP; 1. Member. Later Changed: AS7-SP loadout for better heat management Fixed: assembled mechs will never have destroyed CT (have a. Submitted 23 January 2022 by Tarogato. We live by #nobullshitjustrawdata. Graphics are reasonably nice at max 4k. Edited by FupDup, 16 February 2021 - 01:34 PM. K2 was back to original setup and I had been charged (c-bills) for the changes I didn't get. . All vanilla game savegames and mechs / loadouts will be. * Settings screen has been revamped to make it easier to use. . We don’t expect you to be flipping through your TRO. OmniPods are equipped in the Loadout section of the MechLab. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. My favorite mech is MAL-2P, and now MWO is nice enough to provide us with MAL-2P(S) So how can I painlessly transfer my numerous MechLab builds fr. Very similar to Saxie's suggestions, with some more additions. Ace Of Spades. Crash To Mechlab Started by Girth-Quake, Dec 20 2013 05:07 PM You cannot reply to this topic; Go to first unread post; 3 replies to this topic #1 Girth-Quake. Modules allow you to purchase/swap modules on mech. It makes it harder on the playe. Adds all MWO Mech variants, with all the hardpoints MWO has - and some more. I'm still a newb in MWO, but I've found the mechlab to be (very slightly) lacking in a couple of important aspects. 21%. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. This is an ongoing guide on Google Docs. #3. Off to the. All 'Mechs can use all equipment (ECM, AP, Jump Jets). 15 January 2013 - 12:36 AM. And the most important thing for a real time combat simulation that needs immersiveness more than a boardgame: IT WILL LOOK BETTER WITH HARD POINTS. Yoseful Mallad, on 14 June 2012 - 11:54 AM, said: the mech lab in MWO is very user friendly. Simple, isn't it?Subscribe to downloadYet Another Mechlab. Well i do have to say thanks to many of you community members who helped me over the past few days. Ug totally disillusioned by this. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!There is also a lot of stuttering and nonsense going on. Prosperity Park, on 13 May 2012 - 08:30 AM, said: The reasons the MechWarrion 4 MechLab is maligned is because they put too many points of armor for each ton, the engines don't weigh enough, you get far too much ammo per ton, the hardpoints prevented the construction of canon Mechs, and they gave too many heatsinks to Mechs. So how come this hasnt been implemented? Just go to the Mechlab and use these four buttons: A pair of buttons for importing and exporting loadouts. Put simply, certain things cause heat to build up in a mech. Ghost Heat is a game mechanic in MechWarrior Online that limits the amount of heat generated by firing multiple weapons of the same type at once. Temp fix for the mechlab crashing after a longer session (the equipment tooltip widget causing memory leak, that's vanilla code). Обсуждение Новостей Nov 18, 2023 5:14 AM UTC. Also heat implementation would be nice Keep up the good work, we appreciate it. With over 100k downloads, a considerable proportion of players use this. Patch Notes - 1. While in Mechlab view with a mech displayed I run 62-64C at ~95% GPU usage. Visit [ mechs ] to explore the 'Mech database. Resources & Tools 2. 1. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. "GrimMechs" showing builds with 3 or 4 PPC and they are in either the S or A tiers. Hey all, MechDB is here! For those who don't know, MechDB is an online MWO search tool, mechlab, reference, etc. so please be patient with any issues that crop up! aweMech includes mwo. Location QLD Australia. 7 Read More. 4. Discover misc vs 12. Players in MWO will buy (or otherwise acquire) a Mech. A Stated firewall will terminate a connection after X seconds if it doesn't receive a proper keep-alive response, for example. heroes only hide heroes. I don't get crashes in mechlab, but about half the time when I alter a mech then hit "Save" the game gets stuck in the mech lab. MWO / FORUMS / SUPPORT & FEEDBACK / PATCH NOTES 1. Krazzdaxx found a bit of time to add some holiday cheer to the MechLab, a first for MechWarrior Online! WEAPON. if you're disconnecting after exactly X seconds every single time, then it has to be firewall. MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. or else someone played with some XML files and didn't bother to share. Restarted, got my mechs back. I would like to suggest for future release : Online Mechlab - Form and function similar to the current mechlab - C-bill totals with current and future weapons/equipment - Painting (?) - Ability to log into your account to work on your currently active mechs - Export/linking to support sharing of any specs players generate - RipvanSecond this bug. . 1. No fresh news. Public Database. . 4. Please read through this list carefully before posting a thread about any bug(s) you may have discovered. On the March 18 patch, we got taste of the "smurfy" layout mechlab with the marginally useful Mech Details button, with the promise that we'd get the real deal in the coming months. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. I would legit pay money for it. 0, and relearn the new UI3. I use it all the time to theorycraft builds. On a further notice, the issue seems to be related to ammo mounted on mechs. pak" and drop it in that "Localized" folder, overwriting the original file. The Mechlab 1. POPULAR FORUM TOPICS. Pinned Mechlab PTS - Known Issues & Suggestion List Started by Alexander Garden, 06 May 2015 Known Issues, Important : 4 replies; 5,419 views; Alexander Garden; 07 May 2015; Mechlab Public Test Server Is Going Down For Maintenance At 12Pm Pdt! Started by Alexander Garden, 13 May 2015 10 replies; 4,808. 1 - for MW5 version 1. No. A lot is to be said on choosing a hero mech now that the rebalancing is just around the corner. As MW2+3. There isn't an official thread for it, so I figure I would make a Mechlab thread. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. Crusader Extras Special and Hero Badges. . Register now, and join us on our discord for more MWO goodness! And. Supports vanilla savegames and mech mods. Recruitment Advertisements. 3. which are the yellow dots. 21%. and managed to get rid of the tier bar, too, but even that looks weird, i want ALL of that info gone. Mechlab Suggestions Started by Xaul, Mar 23 2015 03:40 PM You cannot reply to this topic; Go to first unread post; 2 replies to this topic. Mechlab Started by TheRulesLawyer, Nov 01 2011 01:26 PM «. Description. The primary weapon on board is a GM Whirlwind Autocannon/5. I imported their builds into the MechLab move to the training grounds to test them out. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Can MWO please confirm that the 2022 Annual (Loyalty) Rewards Programme would count these: ~Ultimate Mech Pack = 2x. Collector Pack. 0 test, there is one small issue that keeps itching at my cranium, and that is the view style of the mech in the mechlab. While the "Select Mech. All Mechs have at least one AMS. Bring back the scouting mod would be nice. . Just sitting and waiting for it to load is the most frustrating thing possible. As promised, we are still going to provide a rundown on the feedback we received during the MechLab PTS, to let you know what we've already integrated and what might be integrated in the future. When I first enter the mechlab and look at the center torso, I see that it has 50 points of armor, with a max of 62 and 2 points available. I've had similar issues in the mechlab, but without loss of equipment. After saving a build, the saved variant will appear in the page title and browser history. 1,212 posts. There you can make modifications to see if any warnings/errors appear. The Blackjack Builds Guide (Open) Started by TheFlyingScotsman, Jul 07 2013 04:35 PM « Prev;. I'm not risking any data ending up in some corp or government's servers. So How 'bout That Pretty Baby? Started by nostra, Jan 29 2013 07:39 PM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 25 replies to this topic #1 nostra. Honestly, if MechDB could import the Ghost Heat tables, maps, and Weapon graphs from Smurfy, they'd finally be the. Crits And You - A Brief Guide. Mechlab offers an intense overhaul of MW5’s lab, making it like MWO’s with everything fully unlocked. Those small lasers were all but pointless. First, thank you to PGI for putting some effort into a feature that is sorely lacking. The new Mechlab, strongly driven by community feedback, is intended to provide a more consistent and better organized method for building and customizing your favorite 'Mechs. After recently returning and trying out a bunch of mech classes and loud outs I decided to try a stealth mech. Crusader Hero CRD-CR 'Crael' Crusader Special CRD-3R (S) Crusader Standard. Group Commander; 10. It can pretty much forgo artemis as well as you can close in on enemies enough, giving you more weight for other stuff. Mechlab - Mechwarrior 3 or 4? The Differences Started by Fameth Sathronaveth, Mar 09 2012 08:30 AM You cannot reply to this topic;. They’ll show. Note: Unlike ballistics, there are no SRM-4, SRM-2, SRM-6 "ammo. This 'Mech is the single-most requested Clan 'Mech by the community, and embodies raw power and intimidation. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab, a re-imagination of Reloaded. 1 Yet Another Mechlab Added: support for YAML upgrades without DLC1 and an option to get YAML upgrades with only cbills. These include IIC variants which are based on the vanilla models as well as a growing selection of Omnimechs based on the MWO models (thanks to. Tried a couple of builds, but so far not getting the hang of it yet. 351. 80. Well he's is so excited to sell it to us buuuuuut still there are some issues 1. 1. Legendary Annual Rewards Sales! Nov 18, 2023 3:52 PM UTC. Posted 07 March 2019 - 09:32 AM. MW5 got better with DLC and Mods at least. I'd love to hear the sound of a huge ballistic weapon being locked into place, like a <TCHK, TCHK, THUNK>. How do I increase the armor the rest of the way to 62?I am running Yet another Mechlab this playthrough, so I can swap out engine and attach MASC on it, however I wish it could be as light as possible since mech tonnage affects speed greatly (100 tonne mech with 380 engine is just 64kph). Mechs. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. Coop compatible. Originally posted by Thndslz: All IS variants capable of fighting the clans were made after the start of the clan invasion. 0. Page 1 of 267 - Yet Another Mechlab - posted in File topics: Yet Another Mechlab Fully unlocked, MWO-style Mechlab (like Reloaded was), with all missing mechs and weapon hardpoints. For those that played BattleTech, think HeavyMetal or Solaris SkunkWerks. From the MechLab video, it looks like the HBG-4G model has 3 hardpoints per wepaon type per section. MWO 2023 DEV VLOG. Learn all about hard points, up. It's nice to see so many help a new players. Often it's a huge money saver too, doing tons of changes in smurfy but never buying the stuff needed for it ingame. We watch some youtube vidoes for guides on mechs for beginners. Due to the number of customizations found in BattleTech, MechLab is very robust. Posted 23 March 2015 - 03:40 PM. Just can't get used to building my 'Mechs ingame, because ingame MechLab still lacks some important features. You will then see Warehouse of the right side. At the moment, the game takes a minute or two to load when returning from a match to the mechlab on SSD, it’s simply unbearably long. MW5 definitely helped a lot for the main concepts. In smurfy you can store all your builds and retrieve them when you need your previous builds again. MWO COMP CHAMPIONSHIP SERIES 23 UPDATE AND FINAL FOUR Greetings MechWarriors, Following a month of intense competition, the most skilled teams in The MWO Comp Championship Series. . Supports vanilla savegames and mech mods. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 8. 2 on flat ground at full throttle, so it obviously isn't being applied there. There are way too many notifications to clear while just trying to bring a Trial Mech into a match. The few times they aren't are. This is backed up for short range work by a. Posted 11 June 2018 - 07:45 PM. Can swap engines, structure, armor etc. Location Adelaide, South Australia. I should be able to come out of a game and loud up a template. Mostly preference when it comes to QP, but the K9 with an extra heatsink instead of ECM is the preferred Mdpls brawl chassis. Bad Company;ok. Tried using a VPN and am yet to have an issue. I just saw the "New" Mechlab introduction from Phil. Don't use mwo hard points and don't have locked mechlab. XP to use upgrades. MWO 2023 Plans Devlog by Matt Newman in [ Announcements] on, Jan 14, 2023 1:00 AM UTC 195 comments. Snarkel for the mod recommendation and MWO mech details. 8,310 posts. Beyond the 'quality. Location Inner Sphere. I click on Play Now and managed to blindly click the start game feature. Yeah, had the same thing myself, seems as though the mechlab is a bit slow to work out that you now have speed tweak on a mech, the first ones I noticed have sorted themselves out now,. Subscribe. Login to Purchase. Shouldnt it be Mech Lab. Started by Nepgya, 01 Sep 2021 mechlab, mechdb. Mechlab made multiplayer worse on previous editions. MaddMaxx, on 19 April 2012 - 05:55 AM, said:MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 11. 0 28 JAN 2020 / PATCH FEEDBACK ARCHIVE; 4. Li Song Mechlab (LSML) is an EFT inspired 'Mech loadout creation and analysis tool for PGI's Mechwarrior: Online game. As an honourable mention the orginal mechlab used for many years was the one from smurfy: Unfortunatelly it is no longer updated so please refer to nav-alpha if you want up-to-date data. Posted 01 August 2023 - 10:30 PM. lights mediums heavies assaults. If I so much as alt-tab to another process like MSI or a web browser, my GPU temp drops 10 degrees and the GPU usage goes down to 55% even though mech lab is still displaying. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab (based on crit slots and weapon hardpoint slots), a re-imagination of Navid A1's Reloaded. Perhaps answers to those questions can help pin down what the problem happens to be. Why in the world is the Solaris UI not linked to the main MWO mechlab? If you select a mech in solaris, configure it and need to test it on the testing ground. In testing grounds, I am reaching only 57. Supports vanilla savegames and mech mods. They are waiting for a new UI just like me. Register now, and join us on our discord for more MWO goodness! ULTIMATE GENERAL MECHLAB GUIDE - MECH BUILDS GUIDE - MWO TUTORIAL - Mechwarrior Online 2021 - YouTube 0:00 / 1:13:33 This guide is packed to the brim with information and will help you. We've had a few threads about mech variants, the mechlab, so on and so forth. 1) Uninstall the game. This guide is packed to the brim with information and will help you understand how to build your mechs in Mechwarrior Online. Online Mechlab, Maps, Stats And Data Started by smurfynet, Nov 20 2012 01:22 PM. This. While the new Mechlab UI does a good job of displaying more info and making the actual building of your Mech much easier, the Mech selection process is more clumsy and tedious. For your armor, the green value is already added to the gold value. There’s a mech lab in the game and Alex Garden talked about it during Mech Con. These include IIC variants which are based on the vanilla models as well as a growing selection of Omnimechs based on the MWO models (thanks to. All 'Mechs can use all equipment (ECM, AP, Jump Jets). HAZ COPIA DEL ARCHIVO ORIGINAL "English. Then all mechs disappeared from my mechbay. The goal is to bring over one of these mechs over every three to. smurfy-net. Not every clan mech has omnipods, when shopping mechs you can select a mech and click on the mechlab button on the lower corner of the screen, near that particular mech stats, and once inside you can check if there is an omni tab. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. x/2. The big difference is MWO has more mechs, a more complicated mech lab, legs turn the torso no matter what, and thr hitboxes are different. Matchmaker - 00:51 - 01:42. The core design goal of LSML is to give you the numbers you need to make the best loadouts for MWO, and doing it effortlessly. Though the beam fired by the laser will be indicative of the type of laser installed there. My son and i just start playing MWO recently and we really like the game. Sad news. . 9) 73 firepower, down from 74. After participating in the UI 2. I think it is important. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. Purchase MC Visit the Store View Events CONNECT. Mechlab Started by TheRulesLawyer, Nov 01 2011 01:26 PM « Prev;. Anything below A you're really specializing or going into meme territory. 197 posts. MWO's in-game command map is a vestigial feature that's clumsy to operate while under fire, and it remains practically ignored by players. 8. So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 11. Posted 22 October 2014 - 11:56 AM. Source files for the editor (mod plugin). This session of the MWO Public Test Server is intended to test the current build of the improvements we have been working on for the Mechlab. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP; 3. . I waited a moment for my user information to be loaded and then afterwards selected the "Mechlab" tab. Zoom in and out with mouse wheel in lab and when painting? Eye-candy!I'll use my hunchback for example. Only knock is it not including velocity calculation, but not a deal breaker. Register now, and join us on our discord for more MWO goodness! And. Dunno if their is a penalty yet.